Video Games as Art: A Communication-Oriented Perspective on the Relationship between Gaming and the Art
Frank G. Bosman, Archibald L.H.M. van WieringenVideo games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.
卷:
12
年:
2022
出版社:
De Gruyter Oldenbourg
语言:
english
页:
124
ISBN 10:
311073110X
ISBN 13:
9783110731101
ISBN:
27000400
系列:
Video Games and the Humanities
文件:
PDF, 21.91 MB
IPFS:
,
english, 2022